
My 3D Art and animation
On this section of my portfolio, you'll find my 3D projects and their evolution. All animations are created using Blender.
Animation reel 2024
I enjoy experimenting with various forms of animation. My initial exploration involved learning how to rig and discovering its capabilities. Subsequently, I delved into a wide array of animation techniques, ranging from creating fire effects to rigging facial expressions using PNG files.






I also became proficient in creating my own 3D models using my custom character sheet.










I utilized this character for my Illustration exam, integrating it with its environment and creating an animation within this setting. It was my inaugural endeavor in crafting such a large and open environment, an experience I thoroughly enjoyed.






Here are some recent animations that I created during my internship. These were developed for an open house event hosted by the school where I was interning.

A small breakthrough in the animation

This model was a collaborative effort with my girlfriend. She created the character sheet, while I handled the modeling and rigging of the 3D model.






As a project for my internship, I created a replica of the Star Wars X-wing blaster for my boss and printed it using a 3D printer






Recently, I crafted a 3D model of a character from Fear and Hunger 2: Termina. It marked my first successful attempt at integrating a 3D face rig into Blender, and I'm incredibly proud of the result.





Additionally, I completed a 3D resin print of the character


Here is an animation I created for the GSA team at Beatrix College. The animation addresses a recurring problem that many high schools encounter.

